Spoiler Show When Dusk was born, her black fur marked her as unique among the tribe. Some took this as a weakness, while others, including the Matriarch, saw it as a show of strength. When she came of age, the shaman watched over her as she undertook a vision quest, which would initiate her into their mystical traditions. In the vision however, rather than forming a bond with one of the spirits, she saw a spirit of the wolf leap into her, and when she returned to the physical world, she found she had become the wolf from her vision, though with a thought she was able to return to her own form. This unusual capability frightened both the shaman and Matriarch, and Dusk was swiftly exiled from the tribe.
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They attack the player characters who are also traveling to Winterhaven. When the player characters arrive at Winterhaven, they are asked to clean out the kobold nest. The player characters soon discover that the kobolds are pawns of Kalarel, a priest of Orcus , Demon Prince of Undeath.
Kalarel has a lair at a nearby ruined keep that contains the Shadow Rift, once a gateway to the Shadowfell and is no longer in use. This unleashes an army of undead upon the unsuspecting region. The player characters journey to the keep and descend through its crypts, resulting in a final climactic confrontation with Kalarel. Publication history[ edit ] The adventure was designed by Bruce R. Cordell and Mike Mearls and was first published in May It was released before the core 4th Edition rulebooks were made available, and includes pre-generated characters and a condensed version of many game rules.
This updated version fixed many typographical errors throughout the module, revised the presentation and formatting of many encounters, and re-tuned the difficulty of certain key sections by adding or subtracting monsters.
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Mehn The booklets have nice covers and the interior is black type on white paper, separated by decorated section titles. There are better adventures for 4e, and better to start the game with. Results 1 to 10 of Whatever path you take, you may want Orcus to remain relevant in your campaign, a source of inspiration may be the Ashen Covenanta PDF that describes factions within the largest, broadest Cult of Orcus. I hope they thr a printable template, so we can fill in our own powers. Thanks for the update. Sounds interesting, I might have to check this out. At what point have these people decided that everything kicking around in their head and the world is enough!
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